Pokémon: Tabletop Version

Nosepass Family

Nosepass

Tectonic plates move faster than undisturbed Nosepass. While still excellent companions for wilderness wayfinding, modern life has resulted in Nosepass pointing in unusual directions around power stations, long-haul lines, and other electromagnetic disturbances.

Type:
Rock
Height: 
3′3″
Weight: 
213.8 lbs.
Egg Group: 
Mineral
Catch DC: 
2
Starting Abilities
Sturdy
Magnet Pull
Level 5 Abilities
Excavate
Lightning Rod
Sand Force
HP20
ATK4Athletics-1
DEF13Endurance8
SATK4Focus-1
SDEF8Stealth3
SPE2Acrobatics-3

Moves

LevelLearns
1Tackle, Block, Rock Throw, Rest
2Magnet Bomb
3Thunder Wave
4Spark
5Rock Blast
6Electrify
7Rock Slide
8Rising Voltage
9Sandstorm
10Pain Split
11Earth Power
12Stone Edge
13Lock-On, Zap Cannon
14Body Press
15Drill Run

Tutor Moves

Probopass

Probopass’ Mini-Noses sense everything the main head does for up to a half mile. Past this, they feel confused and can only make simple actions. When they reunite with their Probopass, everything a Mini-Nose has seen is shown to Probopass.

Type:
Rock / Steel
Height: 
4′7″
Weight: 
749.6 lbs.
Egg Group: 
Mineral
Catch DC: 
18
Evolves from: 
Nosepass (Thunder Stone)
Starting Abilities
Sturdy
Magnet Pull
Level 5 Abilities
Levitate
Lightning Rod
Sand Force
HP35
ATK5Athletics0
DEF14Endurance9
SATK7Focus2
SDEF14Stealth9
SPE3Acrobatics-2

Moves

LevelLearns
FormTri Attack
1Tackle, Block, Rock Throw, Rest
2Magnet Bomb
3Thunder Wave
4Spark
5
6Power Gem
7Magnet Rise
8Flash Cannon
9Rising Voltage
10Sandstorm
11Defend Order
12Earth Power
13Stone Edge
14Lock-On, Zap Cannon
15Body Press
16Steel Beam

Tutor Moves