Pokémon: Tabletop Version

Mime Jr. Family

Mime Jr.

Mime Jr. are popular acting alongside puppets in plays. A performer gestures backstage, and Mime Jr. mimics them. A particularly attentive Mime Jr. may even have dialog! Beware hecklers: Mime Jr. will mimic gestures right back at the audience if confronted.

Type:
Psychic / Fairy
Height: 
2′
Weight: 
28.7 lbs.
Egg Group: 
None
Catch DC: 
9
Starting Abilities
Soundproof
Filter
Level 5 Abilities
Innocent Face
Friend Guard
Technician
HP15
ATK2Athletics-3
DEF4Endurance-1
SATK6Focus1
SDEF8Stealth3
SPE5Acrobatics0

Moves

LevelLearns
1Double Slap, Copycat, Confusion, Encore
2Disarming Voice
3Fake Out
4Tickle
5Tearful Look
6Mimic
7Rest, Uproar
8Light Screen, Reflect, Safeguard
9Expanding Force
10Play Rough
11Sucker Punch
12Psychic
13Thrash
14Teeter Dance
15Glitzy Glow

Tutor Moves

Mr. Mime

Beware Mr. Mime in cities. Their outlandish appearance, ability to deflect impact, and pursuit-blocking walls make them perfect distractions and partners in petty theft. In natural Mr. Mime territory, hold a stick in front of you so you don’t collide with leftover walls.

Type:
Psychic / Fairy
Height: 
4′3″
Weight: 
120.1 lbs.
Egg Group: 
Humanoid
Catch DC: 
16
Evolves from: 
Mime Jr. (Know Mimic and level up)
Starting Abilities
Soundproof
Filter
Level 5 Abilities
Screen Saver
Friend Guard
Technician
HP25
ATK4Athletics-1
DEF6Endurance1
SATK9Focus4
SDEF11Stealth6
SPE8Acrobatics3

Moves

LevelLearns
FormBarrier
1Double Slap, Copycat, Confusion, Role Play
2Fairy Wind
3Protect
4Wide Guard, Recycle
5Psybeam
6Mimic
7
8Force Palm
9Light Screen, Reflect, Safeguard
10Expanding Force
11Dazzling Gleam
12Sucker Punch
13Psychic
14Throat Chop
15Teeter Dance
16Misty Explosion

Tutor Moves

Galarian Mr. Mime

Mr. Mimes in Galar break into dance studios at night to practice their footwork. They leave icy trails all over the floor, constituting a serious hazard. To deal with this, most dance studios have their floors heated at night, but low-budget studios just play music that Mr. Mime dislike.

Type:
Ice / Psychic
Height: 
4′7″
Weight: 
125.2 lbs.
Egg Group: 
Humanoid
Catch DC: 
16
Evolves from: 
Mime Jr. (Know Mimic and level up while British)
Starting Abilities
Vital Spirit
Screen Cleaner
Level 5 Abilities
Dancer
Friend Guard
Ice Body
HP25
ATK6Athletics1
DEF6Endurance1
SATK8Focus3
SDEF8Stealth3
SPE9Acrobatics4

Moves

LevelLearns
FormSwords Dance
1Rapid Spin, Copycat, Confusion, Role Play
2Ice Shard
3Ally Switch
4Double Kick
5Icy Wind, Psybeam
6Hypnosis
7
8Low Sweep
9Ice Spinner, Mirror Coat
10Expanding Force
11Freeze-Dry
12Foul Play
13Psychic
14Triple Axel
15Teeter Dance
16Blizzard

Tutor Moves

Mr. Rime

Mr. Rime’s belly pattern is a pro at mimicking facial expressions, but it’s just expertly manipulated folds and skin. They used to be an icon of film, but nowadays you’ll mostly see Mr. Rime as an acting coach.

Type:
Ice / Psychic
Height: 
4′11″
Weight: 
128.3 lbs.
Egg Group: 
Humanoid
Catch DC: 
22
Evolves from: 
Galarian Mr. Mime (Level 8)
Starting Abilities
Tangled Feet
Screen Cleaner
Level 5 Abilities
Compound Eyes
Friend Guard
Ice Body
HP40
ATK8Athletics3
DEF7Endurance2
SATK10Focus5
SDEF9Stealth4
SPE6Acrobatics1

Moves

LevelLearns
FormAfter You
1Rapid Spin, Copycat, Confusion, Role Play
2Ice Shard
3Ally Switch
4Double Kick
5Icy Wind, Psybeam
6
7Hypnosis
8Low Sweep
9
10Ice Spinner, Spotlight
11Expanding Force
12Freeze-Dry
13Foul Play
14Psychic
15Triple Axel
16Teeter Dance
17Blizzard

Tutor Moves