Pokémon: Tabletop Version

Hoppip Family

Hoppip

If you hold a Hoppip by the leaves, its body will spin around. They love this for some reason. Their airborne lifestyle precludes a root system, so they eat dirt whenever they get the chance.

Type:
Grass / Flying
Height: 
1′4″
Weight: 
1.1 lbs.
Egg Groups: 
Pixie, Plant
Catch DC: 
2
Starting Abilities
Chlorophyll
Leaf Guard
Level 5 Abilities
Prankster
Wind Rider
Infiltrator
HP25
ATK3Athletics-2
DEF3Endurance-2
SATK3Focus-2
SDEF5Stealth0
SPE4Acrobatics-1

Moves

LevelLearns
1Absorb, Tail Whip, Synthesis, Splash
2Tackle, Leech Seed
3Fairy Wind, Tailwind
4Mega Drain
5Poison Powder, Stun Spore, Sleep Powder
6Rapid Spin, Acrobatics
7Giga Drain
8Rage Powder, Strength Sap
9Silver Wind
10U-turn
11Worry Seed
12Leaf Storm
13Bounce
14Assist
15Whirlwind

Tutor Moves

Skiploom

Skiploom rise and fall in waves on partially cloudy days. They float high in sun, but sink as clouds pass overhead. Their flattened ears provide greater air control, but as they raise an ear in the direction of sudden noises, they aileron roll away from them.

Type:
Grass / Flying
Height: 
2′
Weight: 
2.2 lbs.
Egg Groups: 
Pixie, Plant
Catch DC: 
12
Evolves from: 
Hoppip (Level 3)
Starting Abilities
Chlorophyll
Leaf Guard
Level 5 Abilities
Sun Blanket
Wind Rider
Infiltrator
HP35
ATK4Athletics-1
DEF4Endurance-1
SATK4Focus-1
SDEF6Stealth1
SPE4Acrobatics-1

Moves

LevelLearns
FormFlower Shield
1Absorb, Tail Whip, Synthesis, Splash
2Tackle, Leech Seed
3
4Fairy Wind, Tailwind
5Mega Drain
6Poison Powder, Stun Spore, Sleep Powder
7Twister, Acrobatics
8Giga Drain
9Rage Powder, Solar Beam
10Ominous Wind
11U-Turn
12Worry Seed
13Fleur Cannon
14Bounce
15Sunny Day
16Whirlwind

Tutor Moves

Jumpluff

Jumpluff’s pre-evolutions had long tails to create drag and stop them from floating too quickly, but Jumpluff’s shorter tail serves as a rudder. They careen into anything when spoiling for a fight, but still make good pets as they’re too light to injure children with the collision.

Type:
Grass / Flying
Height: 
2′7″
Weight: 
6.6 lbs.
Egg Groups: 
Pixie, Plant
Catch DC: 
20
Evolves from: 
Skiploom (Level 6)
Starting Abilities
Chlorophyll
Leaf Guard
Level 5 Abilities
Cotton Down
Wind Rider
Infiltrator
HP45
ATK5Athletics0
DEF6Endurance1
SATK5Focus0
SDEF8Stealth3
SPE10Acrobatics5

Moves

LevelLearns
FormCotton Guard
1Absorb, Tail Whip, Synthesis, Splash
2Tackle, Leech Seed
3
4Fairy Wind, Tailwind
5Mega Drain
6
7Poison Powder, Stun Spore, Sleep Powder
8Bullet Seed, Acrobatics
9Giga Drain
10Rage Powder, Cotton Spore
11Defog
12U-Turn
13Worry Seed
14Nature's Madness
15Bounce
16Memento
17Whirlwind

Tutor Moves