Pokémon: Tabletop Version

Hoothoot Family

Hoothoot

Areas with Hoothoot were slow to invent mechanical timekeeping, because they used the Pokémon instead. The invention of clocks tends to follow the discovery that scattering coffee beans will throw off every Hoothoot around — a classic wartime tactic.

Type:
Normal / Flying
Height: 
2′4″
Weight: 
46.7 lbs.
Egg Group: 
Winged
Catch DC: 
2
Starting Abilities
Insomnia
Keen Eye
Level 5 Abilities
Own Tempo
Lunar Power
Tinted Lens
HP35
ATK2Athletics-3
DEF2Endurance-3
SATK3Focus-2
SDEF5Stealth0
SPE4Acrobatics-1

Moves

LevelLearns
1Peck, Growl, Night Shade, Echoed Voice
2Confusion
3Hypnosis
4Reflect
5Nightmare, Calm Mind
6Psycho Shift, Rest, Sleep Talk
7Air Slash
8Extrasensory
9Ominous Wind
10Uproar, Icy Wind
11Roost
12Moonblast
13Synchronoise
14Shadow Ball
15Roar of Time

Tutor Moves

Noctowl

Noctowl historically nest in clock towers. Modern construction reveals they prefer anywhere with rhythmic sounds, so they now roost near generators, air conditioners, and other industrial noise pollutants.

Type:
Normal / Flying
Height: 
5′3″
Weight: 
89.9 lbs.
Egg Group: 
Winged
Catch DC: 
15
Evolves from: 
Hoothoot (Level 4)
Starting Abilities
Insomnia
Keen Eye
Level 5 Abilities
Subliminal
Lunar Power
Tinted Lens
HP55
ATK4Athletics-1
DEF4Endurance-1
SATK7Focus2
SDEF9Stealth4
SPE6Acrobatics1

Moves

LevelLearns
FormDream Eater
1Peck, Growl, Night Shade, Echoed Voice
2Confusion
3Hypnosis
4
5Reflect
6Nightmare, Calm Mind
7Psycho Shift, Rest, Sleep Talk
8Air Slash
9Extrasensory
10Zen Headbutt
11Uproar, Icy Wind
12Roost
13Moonblast
14Synchronoise
15Shadow Ball
16Topsy-Turvy

Tutor Moves