Pokémon: Tabletop Version

Drilbur Family

Drilbur

Residents who get Drilbur in their gardens are encouraged to deal with it as soon as possible. While most household Pokémon can chase a Drilbur away, once it evolves all bets are off.

Type:
Ground
Height: 
1′
Weight: 
18.7 lbs.
Egg Group: 
Field
Catch DC: 
12
Starting Abilities
Sand Rush
Sand Force
Level 5 Abilities
Tough Claws
Sniper
Mold Breaker
HP35
ATK8Athletics3
DEF3Endurance-2
SATK2Focus-3
SDEF4Stealth-1
SPE6Acrobatics1

Moves

LevelLearns
1Scratch, Hone Claws, Mud-Slap, Fury Swipes
2Rapid Spin
3Metal Claw
4Dig
5Drill Run
6Sandstorm
7Crush Claw
8Rock Slide
9Swords Dance
10Zen Headbutt
11Mud Sport
12Earthquake
13Fissure
14Drill Peck
15Hydro Pump

Tutor Moves

Excadrill

Trainers who get lost in Excadrill burrows could wander for a month and never see the same tunnel twice. Other Ground-Types take up residence in tunnels that Excadrill has forgotten about, hoping it won’t come back.

Type:
Ground / Steel
Height: 
2′4″
Weight: 
89.1 lbs.
Egg Group: 
Field
Catch DC: 
18
Evolves from: 
Drilbur (Level 6)
Starting Abilities
Sand Rush
Sand Force
Level 5 Abilities
Heavy Metal
Sniper
Mold Breaker
HP60
ATK13Athletics8
DEF5Endurance0
SATK4Focus-1
SDEF6Stealth1
SPE8Acrobatics3

Moves

LevelLearns
FormHorn Drill
1Scratch, Hone Claws, Mud-Slap, Fury Swipes
2Rapid Spin
3Metal Claw
4Dig
5Drill Run
6
7Sandstorm
8Slash
9Rock Slide
10Swords Dance
11Iron Head
12Mud Sport
13Earthquake
14Fissure
15Drill Peck
16Hydro Pump

Tutor Moves