Pokémon: Tabletop Version

Darumaka Family

Darumaka

In winter, Daruma temples start a large fire. Sleeping Darumaka are taken to the temple and thrown into the flames, waking them up for the first time in months. A party is held around the resulting explosion of energy, which burns for three days.

Type:
Fire
Height: 
2′
Weight: 
82.7 lbs.
Egg Group: 
Field
Catch DC: 
12
Starting Ability
Hustle
Level 5 Abilities
Immolate
Zealous
Inner Focus
HP40
ATK8Athletics3
DEF4Endurance-1
SATK1Focus-4
SDEF4Stealth-1
SPE4Acrobatics-1

Moves

LevelLearns
1Rage, Taunt, Ember, Work Up
2Bite
3Incinerate
4Take Down
5Fire Fang
6Headbutt
7Fire Punch
8Rock Slide
9Overheat
10Belly Drum
11Flare Blitz
12Swagger
13Thrash
14Superpower
15Play Rough

Tutor Moves

Darmanitan

Darmanitan who pack together are always getting into trouble, and tend to migrate after wrecking their nest. When they meet up with a pack of Primeape, the level of violence is unprecedented. Their bellies don’t burn with rage: Darmanitan just love life too much to be careful.

Type:
Fire
Height: 
4′3″
Weight: 
204.8 lbs.
Egg Group: 
Field
Catch DC: 
18
Evolves from: 
Darumaka (Level 7)
Starting Ability
Sheer Force
Level 5 Abilities
Impulsive
Zealous
Zen Mode
HP60
ATK13Athletics8
DEF5Endurance0
SATK2Focus-3
SDEF5Stealth0
SPE9Acrobatics4

Moves

LevelLearns
FormHammer Arm
1Rage, Taunt, Ember, Work Up
2Bite
3Incinerate
4Take Down
5Fire Fang
6Headbutt
7
8Fire Punch
9Uproar
10Overheat
11Belly Drum
12Flare Blitz
13Swagger
14Thrash
15Superpower
16Raging Fury

Tutor Moves

Darmanitan (Zen)

Superstition says if you fill in a Darmanitan Zen statue’s eyes, you will have good luck on any goal. You fill in one when you meet it, then the other when you’ve achieved your goal. If Darmanitan wakes before you fill the other eye, it punishes your procrastination with violence.

Type:
Fire / Psychic
Height: 
4′3″
Weight: 
204.8 lbs.
Egg Group: 
Field
Catch DC: 
18
Evolves from: 
Darmanitan (Zen Mode)
Starting Ability
Sheer Force
Level 5 Ability
Zen Mode
HP60
ATK2Athletics-3
DEF10Endurance5
SATK13Focus8
SDEF10Stealth5
SPE5Acrobatics0

Moves

LevelLearns
1Rage, Taunt, Ember, Work Up
2Bite
3Incinerate
4Take Down
5Fire Fang
6Headbutt
7
8Fire Punch
9Uproar
10Overheat
11Belly Drum
12Flare Blitz
13Swagger
14Thrash
15Superpower
16Raging Fury

Tutor Moves

Galarian Darumaka

Darumaka appear around Galar’s inert volcanoes where the temperature used to be much higher. Trainers lost in blizzards sometimes see dancing troupes on the mountain peaks. Galarian Daruma temples offer refuge from the weather if you can find them.

Type:
Ice
Height: 
2′4″
Weight: 
88.2 lbs.
Egg Group: 
Field
Catch DC: 
12
Starting Ability
Hustle
Level 5 Abilities
Refrigerate
Zealous
Inner Focus
HP35
ATK8Athletics3
DEF4Endurance-1
SATK1Focus-4
SDEF4Stealth-1
SPE4Acrobatics-1

Moves

LevelLearns
1Rage, Taunt, Powder Snow, Work Up
2Bite
3Avalanche
4Take Down
5Ice Fang
6Headbutt
7Ice Punch
8U-Turn
9Ice Burn
10Belly Drum
11Blizzard
12Swagger
13Thrash
14Superpower
15Play Rough

Tutor Moves

Galarian Darmanitan

The Darmanitan in Galar don’t have fire in their bellies to fuel so much violence. Much more peaceful and methodical, once they decide on a battle plan, they don’t deviate from it at all. A common prank is to surprise visiting Unovans with a Galarian Darmanitan while they’re eating.

Type:
Ice
Height: 
5′7″
Weight: 
264.6 lbs.
Egg Group: 
Field
Catch DC: 
18
Evolves from: 
Galarian Darumaka (Ice Stone)
Starting Ability
Gorilla Tactics
Level 5 Abilities
Slush Rush
Zealous
Zen Mode
HP55
ATK13Athletics8
DEF5Endurance0
SATK2Focus-3
SDEF5Stealth0
SPE9Acrobatics4

Moves

LevelLearns
FormIcicle Crash
1Rage, Taunt, Powder Snow, Work Up
2Bite
3Avalanche
4Take Down
5Ice Fang
6Headbutt
7
8Ice Punch
9Uproar
10Ice Burn
11Belly Drum
12Blizzard
13Swagger
14Thrash
15Superpower
16Darkest Lariat

Tutor Moves

Galarian Darmanitan (Zen)

In Galar, Darmanitan reaches Zen through violence. The face on a fainted Galarian Darmanitan is of ultimate satisfaction, even if it injured itself in its rampage.

Type:
Ice / Fire
Height: 
5′7″
Weight: 
264.6 lbs.
Egg Group: 
Field
Catch DC: 
18
Evolves from: 
Galarian Darmanitan (Zen Mode)
Starting Ability
Gorilla Tactics
Level 5 Ability
Zen Mode
HP55
ATK15Athletics10
DEF5Endurance0
SATK2Focus-3
SDEF5Stealth0
SPE13Acrobatics8

Moves

LevelLearns
1Rage, Taunt, Powder Snow, Work Up
2Bite
3Avalanche
4Take Down
5Ice Fang
6Headbutt
7
8Ice Punch
9Uproar
10Ice Burn
11Belly Drum
12Blizzard
13Swagger
14Thrash
15Superpower
16Darkest Lariat

Tutor Moves