Pokémon: Tabletop Version

Cufant Family

Cufant

There are more nerve endings in Cufant’s trunk than the rest of its body combined. Cufant studies objects by gripping them with its trunk and rotating them endlessly, letting go when its curiosity is satisfied. With its grip strength, practically nothing can interrupt this process.

Type:
Steel
Height: 
3′11″
Weight: 
220.5 lbs.
Egg Groups: 
Field, Mineral
Catch DC: 
4
Starting Ability
Sheer Force
Level 5 Abilities
Stamina
Water Compaction
Heavy Metal
HP35
ATK7Athletics2
DEF4Endurance-1
SATK3Focus-2
SDEF4Stealth-1
SPE3Acrobatics-2

Moves

LevelLearns
1Tackle, Growl, Rollout, Water Gun
2Gyro Ball
3Dig
4Stomp
5Rock Smash
6Bulldoze
7Strength
8Sandstorm
9Iron Head
10Kinesis
11Play Rough
12High Horsepower
13Superpower
14Rock Wrecker
15Wild Charge

Tutor Moves

Copperajah

Copperajah are too heavy to swim, but their migration routes cross many rivers. To overcome this, Copperajah walk on the bottom and hold their trunk above the water’s surface. Copperajah can walk underwater all day this way, resurfacing miles away from where they started.

Type:
Steel
Height: 
9′10″
Weight: 
1433 lbs.
Egg Groups: 
Field, Mineral
Catch DC: 
15
Evolves from: 
Cufant (Level 7)
Starting Ability
Sheer Force
Level 5 Abilities
Looming
Water Compaction
Heavy Metal
HP60
ATK12Athletics7
DEF6Endurance1
SATK7Focus2
SDEF6Stealth1
SPE2Acrobatics-3

Moves

LevelLearns
FormHeavy Slam
1Tackle, Growl, Rollout, Water Gun
2Metal Claw
3Dig
4Stomp
5Rock Smash
6Bulldoze
7
8Strength
9Rain Dance
10Iron Head
11Noble Roar
12Play Rough
13High Horsepower
14Superpower
15Rock Wrecker
16Wild Charge

Tutor Moves